
#ifndef wu_BUTTONMANAGER_H
#define wu_BUTTONMANAGER_H

#pragma once
#include "wuButton.h"
#include "wuBaseManager.h"

class wuButtonManager : public wuBaseManager
{
    public:
        wuButtonManager();
        ~wuButtonManager();

		void addBitxo(ofImage *_skin, ofRectangle rect, ofxCvBlob *blob);
        void draw(bool bCambiazo);
        void clear(void);

		void touch(vector <ofPoint> * _fingerList);

        wuButton button;

};
#endif

